Divinity original sin 2 engine

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Open the Galaxy Client and click the 'more' button (next to the play button) for the game. Now you are ready to start creating mods with The Divinity Engine :)Ĭheck the next editor guide for how to get started with mods. (you can also copy the previous path and append '\Editor\')

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\SteamApps\common\Divinity - Original Sin\Data\Editor\ If it's filled in, click on 'EditorDataPath' and choose: \SteamApps\common\Divinity - Original Sin\Data\ The rest of the settings can be changed later (and are not yet needed, these will be explained later).įirst click on 'GameDataPath' and select your Original Sin data folder: The only thing you need are the 2 properties marked in red. The first thing you are going to see when you start up the editor is this: We are still playing around with the balancing, but there are currently 6 primary stats, a whole lot of secondary stats, and social stats that you gather throughout the game. Just like other Divinity games, Divinity Original Sin is classless. It will work just fine with lower specs but it is possible that you can't open all the levels if your specs are too low. Character development follows the philosophy of the game: its very free.

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You need to have the game (Divinity: Original Sin) installed in order to use the editor.ĨGB and a 64bit OS is advised to use the editor. You can find the editor called 'The Divinity Engine' under 'Library -> Tools' in your steam client. This guide will explain how to setup the editor for Divinity: Original Sin.